

Note: It’s possible that some nations won’t have the aforementioned minister trait. Once you’re a Spymaster, you’ll gain an extra operative for every two nations that join your faction, excluding puppets. You also need to research upgrades in three different Intelligence Agency branches and have 50 political power to spare. In order to become a Spymaster, you need to be part of a faction. having a minister with the “Illusive Gentleman” trait = +1.having five Intelligence Agency upgrades = +1.constructing your Intelligence Agency (mentioned above) = +1.Here are the ways you can have more operatives in Hearts of Iron IV: La Resistance: Recruiting more spies and becoming a Spymaster Your agents will be able to perform various actions on the strategic map such as counterintelligence (to protect your country from other spies), building an intel network (for use in operations), rooting out dissent, spreading propaganda, and more. “Commando” – increases Sabotage and Capture Cypher efficiency reduces detection rate and Sabotage risk.


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It takes hundreds of days for cryptologists to crack a country’s cipher. Speaking of Cryptology, this section in your Intelligence Agency panel is all about revealing enemy intel. Cryptology Department – increases Cryptology levels and Cryptology Power.Operative Training – increases the effectiveness of trade mission, diplomatic pressure, propaganda, and boost ideology actions improved spy recruitment and higher chances of getting the “Commando” trait improves enemy spy capture chance.Operations – increases the effectiveness of stealing blueprints, sabotage, and strengthening resistance activities also improves the chance that an operative will commit suicide if captured (otherwise, your spy will divulge your nation’s secrets).Defense – anti-partisan, counterintelligence, and agent capturing bonuses.Intelligence – information about the different branches of the armed forces.Once completed, you’ll also be able to recruit your first operative.Īnyway, there are five Intelligence Agency branches with the following upgrades: It doesn’t matter whether you start in 1936 or 1939 because your intelligence services will be zilch just like Generalfeldmarschall Erhard Milch. In Hearts of Iron IV: La Resistance, it takes 30 days and five civilian factories to build your Intelligence Agency by default. Now that you know about managing resistance and compliance levels, let’s talk about espionage. La Resistance’s Intelligence Agencies, branch upgrades, and Cryptology
